This is a short experience made in Unreal Engine of a cathedral-type area and a courtyard. It was created to be a quest space, where in a larger area one would talk to NPCs, get sidequests, and collect items. It was created for casual gamers, and is heavily exploration focused. The chapel is modular, and one of the modular sets (the arches) are shown in greater detail in the lower shots.
Link to the final experience on itch.io: https://glitchedprofile.itch.io/mountaintop-cathedral
A short overview of the cathedral space.
Short video showing the implementation of the water shader created for this project.